Friday, December 30, 2005

IDEAS _ ancient Chinese tube in cube

LINK _ convex security mirrors

Thursday, December 29, 2005

RIM _ tunnel

LINK _ Star sound

Wednesday, December 28, 2005

LINK _ SOUND TECH

".....Digital Disc Playback. The system is a digital sound source specifically made for IMAX. A frequency response of 20 – 20.000 Hz is maintained over the entire audio spectrum of ten octaves. Six octaves is found in conventional cinemas. Three CD’s are used for each soundtrack, one CD for every 2 channels. The audio is sent to the Sonics TAC-86. From the TAC-86 the signal is sent to the computer-controlled 1/3 octave equalization unit, developed for IMAX. This unit matches the sound system performance to suit the acoustics of the particular theater in which it is installed. The equalization can also be used to compensate the response of particular films for optimized playback in a particular theater...."
Speker clusters are placed as follows: Channel 1 Left rear (theater), Channel 2 Left screen, Channel 3 Center screen, Channel 4 Right screen, Channel 5 Right rear (theater), Channel 6 Top of screen.

Tuesday, December 27, 2005

RIM - clouds, blobs

LINK _ Thoreau and wilderness

Friday, December 23, 2005

RIM - colored blue

here is the edge all colored. It will go around with different scales and layerings so things can come out from underneath the folds:
I look at the Correggio dome fresco again to see how shapes emerge from the clouds.
I need to create enough layers of different scales so when the "clouds" shift with rhythm they reveal more and more activity underneath.
there might be some rules - like blue, "camouflaged" objects will move very fast so they can be noticed
or maybe they shoud move slow I dont know
I want the attention to be shifted from side to side, and up and down so one is pushed to look at the edges.

Color - marker color test on foam

RIM - ocean on edge

from Paoli - at the MET - Lehman collection

Thursday, December 22, 2005

RIM - foamy, cloudy - in model

the edge of the paper model i made, in multiple copies, is foamy - sort of baroque,
baggy cloud shapes which I am about to color with blue markers - I just got - Japanese markers - very brushy fancy.

the edge sort of reflects the Correggio clouds from dome fresco, but also the tidal waves, and drifts on water left by big cargo ships I see every morning.
I will use them as texture for the rim of the movie, the rim from which the things will come out and disappear to.
THere will be sensors hidden in those billowing "clouds" that will trigger or be triggered by movement in that area.

Wednesday, December 21, 2005

RIM - edge ocean and ancient maps

I've made some concave models out of paper so I can play around with layering of images.
THe basic setup would be that the edge, peripheral of the sphere will be the most active part of the movie,
and the center - would be almost empty, or very simple or slow.
I am looking at a lot of acient world maps (image here - recreation of Homer's world view)
where the ocean is the super surrounding,. THe edge, maybe oceanic will be the space where the most complicated and turbulent things will happen - going into jungle towards the center and ending in blind spot in the middle, or slow spot.
So think about peripheral vision as the most resorceful. It should somehow work with sound being "extreme on edges" if that means anything to you.

Thursday, December 15, 2005

TECH _ faking fish lens with DeFish software

the imax camera has a fish eye wide lens that then needs to be corrected for dome with a fish eye lens on an imax projector,
after makind a model of a domed screen, I am looking for ways to "fish-lens" the images I will be bringing together:
here is a sample with DeFish, the parameters need to be adjusted, and so far this only deals with stills, but I am sure there is something out there that processes moving images in the same way.
simillar effect can be achieved with a magnifying lens filter any composite making software - I think:

DOME _ diagram overlay

this matches in shape the imax dome image diagram, where the outer boundary is not really round.
the promise of immersion comes because the periphery is considered

REF _ Dreams of jungle

book arrived today, with jungle paintings by Rousseau
the first from the jungle series was "Surprise!"
in general the territory of jungle interests me because of its density
connotations of predation, predatory range, territory
space where sygnals of alarm are exchanged
warning, dense layering of fast interchanges
camouflage, attack
also where fear and action are often very straightforward
immediate
the network of those actions can be visualized by observing the movement
of the eye of the predator
Rousseau jungle is in a way simplistic, the layout however with light skies and backgrounds and accumulated surfaces of growth can be helpful in organizing the space
the spectrum of vision in the jungle spills into sound

Wednesday, December 14, 2005

LINK _ peripheral vision basics

RIM _ peripheral sensors


Tuesday, December 13, 2005

RIM _ and periphery

dedicated area for peripheral vision
"active zone", "alert zone", "predatory perception" movement detection", "signal perception"

Sunday, December 11, 2005

DOME _ some reference images

from Correggio's "assumption of the Virgin" in Parma:
where you dont really know whether the Virgin is going up or fallling -- you are forced into a tunnel vision

to Ross Bleckner's candle flames:

to a dome in Nablus repainted by Palestinians in October:

Saturday, December 10, 2005

LINK _ elumens vision station

Wednesday, December 07, 2005

IDEAS _ Jungle, containters and China

Sig, new ideas are starting to surface. stuff about predatory natures. The general territory would be an imagined jungle-like space, just to ad to IMAX nature territory of irony - (very artificial but lush sort of like paintings of Henri Rousseau (!) his kind of artificiality - I migh even use some parts of his paintings as blurred backgrounds) - sort of a space the eye has not seen but can imagine.
Instead of any human presence you would have things like shipping containters moving behind foliage. a kind of shipyard wilderness.

I saw this tanker or tug boat on my way to the studio, or rather it crossed my window and obscured the horizon, of a China Shipping Line on the Hudson River. Big things moving slowly, containing mystery load:

Rousseau painted his jungles without setting foot out of his little town, which I find important for this one.

considering the Dome-screen necessary fish-lens distortions and particular image distribution (there are diagrams that show how the projected image is layed out. I am using that basic layout to play around with the composition.
THis is just a schematic use of some of the elements I am thinking about, and there will probably be no trace of this imagery when things get cooking...but at least so you know where I am beginning:

Friday, December 02, 2005

DOME _ frame space division


RIM, SPOT and TEMP SPACE
RIM - the peripheral vision space, will be most active
TEMP SPACE - the room for transformations, transitions, slowing down of elements
SPOT - often illumitated, point, bare, blank, still space, or with elements that are barely moving, static, arrested, receiding etc.